Fishing Karma

While a former intership, with the team, we put ourself in game jam condition. We developped Fishing Karma, a fishing game ! I was in charge of modeling, texturing all the fish you can see. Well…we failed to finish the development in 48 hours. However, I could have more time to work on these assets. They have been thought for video game.
This mini-game was made possible thanks to :
– Sarah Janin (2D/3D artist)
– Solenne Marty (3D artist)
– Mylène Patinaud (concept artist)
– Gaëtan Saura (UE developer)
– Theophile (Game/Level designer)
More informations
Poly count
Hiqub fish : 1456 tris
Little fish : 2000 tris
Medium fish : 1922 tris
Tall fish : 4267 tris
Softwares
Maya
Substance Painter
Marmoset Toolbag 5