Biography
My career path
After two years of passionate psychological studies but no desire to work in this sector, I wanted to find my vocation, something that would stimulate me.
I had a revelation when I integrated the 3D computer graphics course at GAMAGORA in Lyon. I found my happiness in 3D creation! While this year, I took part in the creation of a vertical slice for the Gamagora Game Show as an 3D environment artist. With my team, we created Invictus, a beat them all video game.
After that, I did an internship with Solenne Marty. I was introduced to freelance work with her, and I learned the importance of networking. We took part in several projects which enabled me to develop my skills in 3D.
In the end of 2024, I have been contacted by Selios Game, an independent team that develop an unannounced video game. Therefore, I joined their team voluntarily as a 3D props artist. I worked with them for two months.
Afterward, I did a second internship at Pixup Academy with my mentor, Nicolas Brunet. This opportunity launched my career. After two mouths to work for a prestigious client, they offered me the chance to join their team as a junior freelancer.
Today, I’m still collaborating with them on various professional projects, which means I can put my skills to work for clients who are interested in using 3D to showcase their ideas !
Values
• Optimism
• Commitment
• Open-mindedness
• Respect
• Cooperation
Softskills
• Team spirit
• Adaptability
• Autonomy
• Empathy
• Critical thinking
• Creativity
• Intellectual curiosity
Hardskills
• 3D modelisation : low & high poly
• Unwrapping UVs
• Optimization
• Texturing : Stylized & Realism
• Rendering
• Integration in video game engine & settings for immediate use
Softwares
The most used :
• Maya
• Substance Painter/Designer
• Photoshop
Can be used :
• Blender
• Nomad Sculpt
• Unity / Unreal Engine 5
• Marmoset Toolbag