Alycia Kene – Junior freelance 3D ENVIRONMENT and PROPS artist

Fishing Karma

While a former intership, with the team, we put ourself in game jam condition. We developped Fishing Karma, a fishing game ! I was in charge of modeling, texturing all the fish you can see. Well…we failed to finish the development in 48 hours. However, I could have more time to work on these assets. They have been thought for video game.
This mini-game was made possible thanks to :
– Sarah Janin (2D/3D artist)
– Solenne Marty (3D artist)
– Mylène Patinaud (concept artist)
– Gaëtan Saura (UE developer)
– Theophile (Game/Level designer)

More informations

Poly count

Hiqub fish : 1456 tris

Little fish : 2000 tris

Medium fish : 1922 tris

Tall fish : 4267 tris

Softwares

Maya

Substance Painter

Marmoset Toolbag 5